The different platforms all have different costs associated with them, and before you can create a game for a console you are going to have to lay down a few greens for a 1 time license situs bandarqq.
When evolution starts, you get to select who gets to work on different parts of the game such as the script as well as the images.
You can either use your in-house team associates, or you can splash some cash on outsourcing the project (way to demonstrate confidence in your people( boss).
When the game development is done, your staff will start squashing any bugs in the program.
Here you can be a cynical greedy bastard and go on and release the game with bugs still in it, or you can let your guys complete the job and polish up it (So you can decide whether you’re playing Obsidian or Blizzard).
If your game is published, it is going to be judged by reviewers (regrettably there’s no choice to bribe reviewers, so I guess it is not that realistic a game) and then it is time to observe these earnings numbers begin piling up.
You may even help the process along by spending a portion of your cash on marketing campaigns, which can be anything from radio ads to advertisements to the moon, depending on how big your wallet (and the harshness of your own megalomania).
Games that receive great critical acclaim end up in the hall of fame, and you will be able to make sequels to them.
But if the sequels do not also make it into the hall of fame, you then can no longer continue that series.
So better create Super Pirate Racing two live up to the high standards set by the first!
There are lots of other neat touches, such as training your staff or attending an E3 like gaming conference.